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Entry for the Go Godot Jam 3: https://itch.io/jam/go-godot-jam-3. https://blog.luevano.xyz/g/gogodot_jam3_devlog_1.html
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2022-06-05
finish all necessary for playability
David Luevano Alvarado
2022-06-05
added new tiles to ground tilemap, moved player to state machine paradigm
David Luevano Alvarado
2022-06-05
add more food types, refactored code and tidy up stuff
David Luevano Alvarado
2022-06-04
added more ui for after gameplay, generalized basic food
David Luevano Alvarado
2022-06-04
refactor nodes to work with native scene changer, add functioning main menu
David Luevano Alvarado
2022-06-04
add text for points when eating food
David Luevano Alvarado
2022-06-04
added progress bar as well as tongue to the snake
David Luevano Alvarado
2022-06-04
added hud for snake size and grow progress
David Luevano Alvarado
2022-06-03
add working world gen, fixed food placing, minor refactoring
David Luevano Alvarado
2022-06-02
add food system
David Luevano Alvarado
2022-06-01
make working basic snake, refactor code and made gif recorder its separate thing
David Luevano Alvarado
2022-05-31
working snake generation and path following, minor refactor
David Luevano Alvarado
2022-05-30
add non-working segment system.. might need to go back to using rigidbodies
David Luevano Alvarado
2022-05-30
working path2d with only the head, need to figure out the segments part
David Luevano Alvarado
2022-05-29
working kinematic snake, need to fix the scenes
David Luevano Alvarado