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-rw-r--r--src/entities/actors/snake/scripts/snake.gd23
-rw-r--r--src/entities/food/scenes/FoodManager.tscn4
-rw-r--r--src/entities/food/scenes/FoodSpecial.tscn16
-rw-r--r--src/entities/food/scripts/food.gd39
-rw-r--r--src/entities/food/scripts/food_basic.gd2
-rw-r--r--src/entities/food/scripts/food_manager.gd52
-rw-r--r--src/entities/food/scripts/food_special.gd16
-rw-r--r--src/entities/food/sprites/bunny.pngbin0 -> 242 bytes
-rw-r--r--src/entities/food/sprites/bunny.png.import35
-rw-r--r--src/entities/food/sprites/frog.pngbin0 -> 246 bytes
-rw-r--r--src/entities/food/sprites/frog.png.import35
-rw-r--r--src/entities/food/sprites/rat.pngbin0 -> 277 bytes
-rw-r--r--src/entities/food/sprites/rat.png.import35
-rw-r--r--src/entities/food/sprites/turtle.pngbin0 -> 258 bytes
-rw-r--r--src/entities/food/sprites/turtle.png.import35
15 files changed, 243 insertions, 49 deletions
diff --git a/src/entities/actors/snake/scripts/snake.gd b/src/entities/actors/snake/scripts/snake.gd
index bae6e83..e5dfd08 100644
--- a/src/entities/actors/snake/scripts/snake.gd
+++ b/src/entities/actors/snake/scripts/snake.gd
@@ -15,12 +15,14 @@ var tail_segment: PathFollow2D
# didn't konw how to name this, basically holds the current path lenght
# whenever the add body segment, and we use this stack to add body parts
var body_segment_queue: Array
-# var distance_to_first_segment: float
+
+var debug: bool = false
func _ready():
set_physics_process(false)
set_process_input(false)
+ Event.connect("toggle_debug", self, "_on_toggle_debug")
Event.connect("snake_path_new_point", self, "_on_snake_path_new_point")
Event.connect("snake_add_new_segment", self, "_on_snake_add_new_segment")
Event.connect("snake_added_new_segment", self, "_on_snake_added_new_segment")
@@ -41,14 +43,10 @@ func _physics_process(delta: float) -> void:
# print(distance_to_first_segment)
-func _input(event: InputEvent) -> void:
- if event.is_action_pressed("add_body_part"):
- _add_segment_to_queue()
-
-
-# func _draw() -> void:
-# if path.curve.get_baked_points().size() >= 2:
-# draw_polyline(path.curve.get_baked_points(), Color.aquamarine, 1, true)
+func _draw() -> void:
+ if debug:
+ if path.curve.get_baked_points().size() >= 2:
+ draw_polyline(path.curve.get_baked_points(), Color.aquamarine, 1, true)
func _add_new_segment() -> void:
@@ -95,7 +93,8 @@ func _add_segment_to_queue() -> void:
func _on_snake_path_new_point(coordinates: Vector2) -> void:
path.curve.add_point(coordinates)
# update call is to draw curve as there are new points to the path's curve
- # update()
+ if debug:
+ update()
if not finished_adding_initial_segments:
if current_body_segments < Global.SNAKE_INITIAL_SEGMENTS:
@@ -119,3 +118,7 @@ func _on_snake_added_initial_segments() -> void:
func _on_snake_add_new_segment(amount: int) -> void:
for i in amount:
_add_segment_to_queue()
+
+
+func _on_toggle_debug() -> void:
+ debug = !debug
diff --git a/src/entities/food/scenes/FoodManager.tscn b/src/entities/food/scenes/FoodManager.tscn
index e56b9de..73bde55 100644
--- a/src/entities/food/scenes/FoodManager.tscn
+++ b/src/entities/food/scenes/FoodManager.tscn
@@ -1,8 +1,10 @@
-[gd_scene load_steps=3 format=2]
+[gd_scene load_steps=4 format=2]
[ext_resource path="res://entities/food/scenes/FoodBasic.tscn" type="PackedScene" id=1]
[ext_resource path="res://entities/food/scripts/food_manager.gd" type="Script" id=2]
+[ext_resource path="res://entities/food/scenes/FoodSpecial.tscn" type="PackedScene" id=3]
[node name="FoodManager" type="Node2D"]
script = ExtResource( 2 )
FOOD_BASIC = ExtResource( 1 )
+FOOD_SPECIAL = ExtResource( 3 )
diff --git a/src/entities/food/scenes/FoodSpecial.tscn b/src/entities/food/scenes/FoodSpecial.tscn
new file mode 100644
index 0000000..1b8c4e6
--- /dev/null
+++ b/src/entities/food/scenes/FoodSpecial.tscn
@@ -0,0 +1,16 @@
+[gd_scene load_steps=3 format=2]
+
+[ext_resource path="res://entities/food/scripts/food_special.gd" type="Script" id=2]
+
+[sub_resource type="CircleShape2D" id=1]
+radius = 8.0
+
+[node name="FoodSpecial" type="Area2D"]
+collision_layer = 256
+collision_mask = 0
+script = ExtResource( 2 )
+
+[node name="Sprite" type="Sprite" parent="."]
+
+[node name="Collision" type="CollisionShape2D" parent="."]
+shape = SubResource( 1 )
diff --git a/src/entities/food/scripts/food.gd b/src/entities/food/scripts/food.gd
index aa5207f..386f0e5 100644
--- a/src/entities/food/scripts/food.gd
+++ b/src/entities/food/scripts/food.gd
@@ -7,13 +7,9 @@ var texture: Dictionary
var timer: Timer
var properties: Dictionary
-var points: int = 1
-var time_to_live: float = -1.0
func _ready():
- randomize_stats()
- _set_properties()
timer = Timer.new()
timer.one_shot = true
@@ -21,35 +17,24 @@ func _ready():
connect("body_entered", self, "_on_body_entered")
-func set_type(type: int) -> void:
- set_property("type", type)
- _sprite.texture = texture[type]
+func update_texture() -> void:
+ _sprite.texture = texture[properties["type"]]
-func set_location(loc: Vector2) -> void:
- set_property("location", loc)
+func set_properties(pos: Vector2, loc: Vector2, special: bool, type: int, points: int=1, ttl: float = -1.0) -> void:
+ properties["global_position"] = pos
+ global_position = pos
+ properties["location"] = loc
+ properties["special"] = special
+ properties["type"] = type
-
-func set_timer(time: float) -> void:
- time_to_live = time
- if time_to_live != -1.0:
- timer.wait_time = time_to_live
+ properties["points"] = points
+ properties["ttl"] = ttl
+ if properties["ttl"] != -1.0:
+ timer.wait_time = properties["ttl"]
timer.start()
-func set_property(property: String, value) -> void:
- properties[property] = value
-
-
-func _set_properties() -> void:
- set_property("points", points)
- set_property("global_position", global_position)
-
-
-func randomize_stats() -> void:
- points = int(rand_range(1, 10))
-
-
func _on_body_entered(body: Node) -> void:
Event.emit_signal("food_eaten", properties)
queue_free()
diff --git a/src/entities/food/scripts/food_basic.gd b/src/entities/food/scripts/food_basic.gd
index 032ec23..8090cdc 100644
--- a/src/entities/food/scripts/food_basic.gd
+++ b/src/entities/food/scripts/food_basic.gd
@@ -9,4 +9,4 @@ enum Type {
func _ready():
texture[Type.APPLE] = preload("res://entities/food/sprites/apple.png")
- texture[Type.BANANA] = preload("res://entities/food/sprites/banana.png") \ No newline at end of file
+ texture[Type.BANANA] = preload("res://entities/food/sprites/banana.png")
diff --git a/src/entities/food/scripts/food_manager.gd b/src/entities/food/scripts/food_manager.gd
index bbe27be..a605f9e 100644
--- a/src/entities/food/scripts/food_manager.gd
+++ b/src/entities/food/scripts/food_manager.gd
@@ -2,39 +2,66 @@ class_name FoodManager
extends Node2D
export(PackedScene) var FOOD_BASIC: PackedScene
+export(PackedScene) var FOOD_SPECIAL: PackedScene
export(NodePath) var WORLD_GENERATOR_NP: NodePath
+
onready var world_generator: Node2D = get_node(WORLD_GENERATOR_NP)
onready var possible_food_locations: Array = world_generator.get_valid_map_coords()
+# needed to know what food is available to setup
+var stats: Stats = SaveData.get_stats()
+
var current_basic_food: Array = []
+var current_special_food: Array = []
+var max_basic_food: int
+var max_special_food: int
func _ready():
randomize()
+ max_basic_food = int(possible_food_locations.size() * Global.MAX_BASIC_FOOD)
+ max_special_food = int(possible_food_locations.size() * Global.MAX_SPECIAL_FOOD)
Event.connect("food_eaten", self, "_on_food_eaten")
func _process(delta) -> void:
- if current_basic_food.size() < Global.MAX_BASIC_FOOD:
+ if current_basic_food.size() < max_basic_food:
_place_new_basic_food()
+ if current_special_food.size() < max_special_food:
+ _place_new_special_food()
+
func _place_new_basic_food() -> void:
var food: FoodBasic = FOOD_BASIC.instance()
var type: int = _get_random_food_type(FoodBasic.Type)
- Event.emit_signal("food_placing_new_food", type)
+ Event.emit_signal("food_placing_new_food", false, type)
var pos_loc: Array = _get_random_pos()
var pos: Vector2 = pos_loc[0]
var loc: Vector2 = pos_loc[1]
# need to set the position first, else it will spawn on the middle and the moved
- food.global_position = pos
+ food.set_properties(pos, loc, false, type)
add_child(food)
- food.set_type(type)
- food.set_location(loc)
- # food.properties["points"] = 1
+ food.update_texture()
current_basic_food.append(loc)
- Event.emit_signal("food_placed_new_food", food.properties["type"], food.properties["location"])
+ Event.emit_signal("food_placed_new_food", food.properties)
+
+
+func _place_new_special_food() -> void:
+ var food: FoodSpecial = FOOD_SPECIAL.instance()
+ var type: int = _get_random_food_type(FoodSpecial.Type)
+ Event.emit_signal("food_placing_new_food", true, type)
+ var pos_loc: Array = _get_random_pos()
+ var pos: Vector2 = pos_loc[0]
+ var loc: Vector2 = pos_loc[1]
+
+ # need to set the position first, else it will spawn on the middle and the moved
+ food.set_properties(pos, loc, true, type, Global.POINTS_TO_GROW)
+ add_child(food)
+ food.update_texture()
+ current_special_food.append(loc)
+ Event.emit_signal("food_placed_new_food", food.properties)
func _get_random_food_type(type) -> int:
@@ -49,12 +76,17 @@ func _get_random_pos() -> Array:
while not found_valid_loc:
index = randi() % possible_food_locations.size()
location = possible_food_locations[index]
- if current_basic_food.find(location) == -1:
+ if current_basic_food.find(location) == -1 and current_special_food.find(location) == -1:
found_valid_loc = true
return [world_generator.get_centered_world_position(location), location]
func _on_food_eaten(properties: Dictionary) -> void:
- var index: int = current_basic_food.find(properties["location"])
- current_basic_food.remove(index)
+ var index: int
+ if properties["special"]:
+ index = current_special_food.find(properties["location"])
+ current_special_food.remove(index)
+ else:
+ index = current_basic_food.find(properties["location"])
+ current_basic_food.remove(index)
diff --git a/src/entities/food/scripts/food_special.gd b/src/entities/food/scripts/food_special.gd
new file mode 100644
index 0000000..c2fde78
--- /dev/null
+++ b/src/entities/food/scripts/food_special.gd
@@ -0,0 +1,16 @@
+class_name FoodSpecial
+extends Food
+
+enum Type {
+ BUNNY,
+ FROG,
+ TURTLE,
+ RAT
+}
+
+
+func _ready():
+ texture[Type.BUNNY] = preload("res://entities/food/sprites/bunny.png")
+ texture[Type.FROG] = preload("res://entities/food/sprites/frog.png")
+ texture[Type.TURTLE] = preload("res://entities/food/sprites/turtle.png")
+ texture[Type.RAT] = preload("res://entities/food/sprites/rat.png")
diff --git a/src/entities/food/sprites/bunny.png b/src/entities/food/sprites/bunny.png
new file mode 100644
index 0000000..900ab6c
--- /dev/null
+++ b/src/entities/food/sprites/bunny.png
Binary files differ
diff --git a/src/entities/food/sprites/bunny.png.import b/src/entities/food/sprites/bunny.png.import
new file mode 100644
index 0000000..435f4b3
--- /dev/null
+++ b/src/entities/food/sprites/bunny.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/bunny.png-98d2abf876bf5ec1713a2e3b2c3305b3.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://entities/food/sprites/bunny.png"
+dest_files=[ "res://.import/bunny.png-98d2abf876bf5ec1713a2e3b2c3305b3.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=false
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=false
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=false
+svg/scale=1.0
diff --git a/src/entities/food/sprites/frog.png b/src/entities/food/sprites/frog.png
new file mode 100644
index 0000000..4057647
--- /dev/null
+++ b/src/entities/food/sprites/frog.png
Binary files differ
diff --git a/src/entities/food/sprites/frog.png.import b/src/entities/food/sprites/frog.png.import
new file mode 100644
index 0000000..ea33961
--- /dev/null
+++ b/src/entities/food/sprites/frog.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/frog.png-f3af79da776ffc12de65d12bcff92073.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://entities/food/sprites/frog.png"
+dest_files=[ "res://.import/frog.png-f3af79da776ffc12de65d12bcff92073.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=false
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=false
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=false
+svg/scale=1.0
diff --git a/src/entities/food/sprites/rat.png b/src/entities/food/sprites/rat.png
new file mode 100644
index 0000000..b63923f
--- /dev/null
+++ b/src/entities/food/sprites/rat.png
Binary files differ
diff --git a/src/entities/food/sprites/rat.png.import b/src/entities/food/sprites/rat.png.import
new file mode 100644
index 0000000..92456c9
--- /dev/null
+++ b/src/entities/food/sprites/rat.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/rat.png-efc63e12fde232a4cdae97b805791ec6.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://entities/food/sprites/rat.png"
+dest_files=[ "res://.import/rat.png-efc63e12fde232a4cdae97b805791ec6.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=false
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=false
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=false
+svg/scale=1.0
diff --git a/src/entities/food/sprites/turtle.png b/src/entities/food/sprites/turtle.png
new file mode 100644
index 0000000..e901da8
--- /dev/null
+++ b/src/entities/food/sprites/turtle.png
Binary files differ
diff --git a/src/entities/food/sprites/turtle.png.import b/src/entities/food/sprites/turtle.png.import
new file mode 100644
index 0000000..cc452c7
--- /dev/null
+++ b/src/entities/food/sprites/turtle.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/turtle.png-fd98564ac1dff9497a69b2772482c676.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://entities/food/sprites/turtle.png"
+dest_files=[ "res://.import/turtle.png-fd98564ac1dff9497a69b2772482c676.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=false
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=false
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=false
+svg/scale=1.0