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author | David Luevano Alvarado <david@luevano.xyz> | 2022-06-05 04:38:44 -0600 |
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committer | David Luevano Alvarado <david@luevano.xyz> | 2022-06-05 04:38:44 -0600 |
commit | e4423cc8490b7f5ec3449f568bf64e81f4d03248 (patch) | |
tree | 167f178e1197c21260f70eaffd0a3375742f3447 /src/tools/world_generator/scenes | |
parent | 36abc689d783774ce4f2d7b5a1bb621d8684be45 (diff) |
add more food types, refactored code and tidy up stuff
Diffstat (limited to 'src/tools/world_generator/scenes')
-rw-r--r-- | src/tools/world_generator/scenes/WorldGenerator.tscn | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/tools/world_generator/scenes/WorldGenerator.tscn b/src/tools/world_generator/scenes/WorldGenerator.tscn index 32ed939..824d298 100644 --- a/src/tools/world_generator/scenes/WorldGenerator.tscn +++ b/src/tools/world_generator/scenes/WorldGenerator.tscn @@ -48,7 +48,6 @@ points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 ) [node name="WorldGenerator" type="Node2D"] script = ExtResource( 5 ) -TILEMAP_NP = NodePath("TileMap") [node name="TileMap" type="TileMap" parent="."] tile_set = SubResource( 1 ) |