Age | Commit message (Expand) | Author |
---|---|---|
2022-06-05 | finish all necessary for playability | David Luevano Alvarado |
2022-06-05 | added new tiles to ground tilemap, moved player to state machine paradigm | David Luevano Alvarado |
2022-06-05 | add more food types, refactored code and tidy up stuff | David Luevano Alvarado |
2022-06-04 | added more ui for after gameplay, generalized basic food | David Luevano Alvarado |
2022-06-04 | refactor nodes to work with native scene changer, add functioning main menu | David Luevano Alvarado |
2022-06-04 | add text for points when eating food | David Luevano Alvarado |
2022-06-04 | added hud for snake size and grow progress | David Luevano Alvarado |
2022-06-03 | add working world gen, fixed food placing, minor refactoring | David Luevano Alvarado |
2022-06-02 | add food system | David Luevano Alvarado |
2022-06-01 | make working basic snake, refactor code and made gif recorder its separate thing | David Luevano Alvarado |