diff options
Diffstat (limited to 'src/entities/food/scripts')
-rw-r--r-- | src/entities/food/scripts/food.gd | 3 | ||||
-rw-r--r-- | src/entities/food/scripts/food_basic.gd | 4 | ||||
-rw-r--r-- | src/entities/food/scripts/food_manager.gd | 7 | ||||
-rw-r--r-- | src/entities/food/scripts/food_special.gd | 4 |
4 files changed, 11 insertions, 7 deletions
diff --git a/src/entities/food/scripts/food.gd b/src/entities/food/scripts/food.gd index 386f0e5..e4bbc21 100644 --- a/src/entities/food/scripts/food.gd +++ b/src/entities/food/scripts/food.gd @@ -21,7 +21,7 @@ func update_texture() -> void: _sprite.texture = texture[properties["type"]] -func set_properties(pos: Vector2, loc: Vector2, special: bool, type: int, points: int=1, ttl: float = -1.0) -> void: +func set_properties(pos: Vector2, loc: Vector2, special: bool, type: int, points: int=1, special_points: int=1, ttl: float = -1.0) -> void: properties["global_position"] = pos global_position = pos properties["location"] = loc @@ -29,6 +29,7 @@ func set_properties(pos: Vector2, loc: Vector2, special: bool, type: int, points properties["type"] = type properties["points"] = points + properties["special_points"] = special_points properties["ttl"] = ttl if properties["ttl"] != -1.0: timer.wait_time = properties["ttl"] diff --git a/src/entities/food/scripts/food_basic.gd b/src/entities/food/scripts/food_basic.gd index 8090cdc..cfeec18 100644 --- a/src/entities/food/scripts/food_basic.gd +++ b/src/entities/food/scripts/food_basic.gd @@ -3,10 +3,12 @@ extends Food enum Type { APPLE, - BANANA + BANANA, + RAT } func _ready(): texture[Type.APPLE] = preload("res://entities/food/sprites/apple.png") texture[Type.BANANA] = preload("res://entities/food/sprites/banana.png") + texture[Type.RAT] = preload("res://entities/food/sprites/rat.png") diff --git a/src/entities/food/scripts/food_manager.gd b/src/entities/food/scripts/food_manager.gd index a605f9e..e6c7248 100644 --- a/src/entities/food/scripts/food_manager.gd +++ b/src/entities/food/scripts/food_manager.gd @@ -41,7 +41,10 @@ func _place_new_basic_food() -> void: var loc: Vector2 = pos_loc[1] # need to set the position first, else it will spawn on the middle and the moved - food.set_properties(pos, loc, false, type) + if type == FoodBasic.Type.RAT: + food.set_properties(pos, loc, false, type, Global.POINTS_TO_GROW / 2) + else: + food.set_properties(pos, loc, false, type) add_child(food) food.update_texture() current_basic_food.append(loc) @@ -57,7 +60,7 @@ func _place_new_special_food() -> void: var loc: Vector2 = pos_loc[1] # need to set the position first, else it will spawn on the middle and the moved - food.set_properties(pos, loc, true, type, Global.POINTS_TO_GROW) + food.set_properties(pos, loc, true, type, Global.POINTS_TO_GROW, Global.POINTS_TO_GROW / Global.POINTS_TO_GROW) add_child(food) food.update_texture() current_special_food.append(loc) diff --git a/src/entities/food/scripts/food_special.gd b/src/entities/food/scripts/food_special.gd index c2fde78..45d0c56 100644 --- a/src/entities/food/scripts/food_special.gd +++ b/src/entities/food/scripts/food_special.gd @@ -3,9 +3,8 @@ extends Food enum Type { BUNNY, - FROG, TURTLE, - RAT + FROG } @@ -13,4 +12,3 @@ func _ready(): texture[Type.BUNNY] = preload("res://entities/food/sprites/bunny.png") texture[Type.FROG] = preload("res://entities/food/sprites/frog.png") texture[Type.TURTLE] = preload("res://entities/food/sprites/turtle.png") - texture[Type.RAT] = preload("res://entities/food/sprites/rat.png") |