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-rw-r--r--LICENSE.Godot20
-rw-r--r--README.md11
-rw-r--r--src/Main.tscn3
-rw-r--r--src/docs/LICENSE21
-rw-r--r--src/docs/LICENSE.Godot20
-rw-r--r--src/icons/game.pngbin0 -> 3305 bytes
-rw-r--r--src/icons/game.png.import35
-rw-r--r--src/main.gd2
-rw-r--r--src/project.godot40
9 files changed, 150 insertions, 2 deletions
diff --git a/LICENSE.Godot b/LICENSE.Godot
new file mode 100644
index 0000000..44418d6
--- /dev/null
+++ b/LICENSE.Godot
@@ -0,0 +1,20 @@
+Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/README.md b/README.md
index 53d46c0..47a5fee 100644
--- a/README.md
+++ b/README.md
@@ -1,2 +1,9 @@
-# gogodot_jam3
-Entry for the Go Godot Jam 3: https://itch.io/jam/go-godot-jam-3.
+# GoGodot Jam3
+
+Entry for the [Go Godot Jam 3](https://itch.io/jam/go-godot-jam-3).
+
+## License
+
+This game uses Godot Engine, available under the following license: [Godot License](https://godotengine.org/license). Also found as `LICENSE.Godot`
+
+The game itself is under the MIT License, found as `LICENSE`.
diff --git a/src/Main.tscn b/src/Main.tscn
new file mode 100644
index 0000000..70a653e
--- /dev/null
+++ b/src/Main.tscn
@@ -0,0 +1,3 @@
+[gd_scene format=2]
+
+[node name="Main" type="Node2D"]
diff --git a/src/docs/LICENSE b/src/docs/LICENSE
new file mode 100644
index 0000000..e7b2233
--- /dev/null
+++ b/src/docs/LICENSE
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2022 David Luevano Alvarado
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/src/docs/LICENSE.Godot b/src/docs/LICENSE.Godot
new file mode 100644
index 0000000..44418d6
--- /dev/null
+++ b/src/docs/LICENSE.Godot
@@ -0,0 +1,20 @@
+Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.
+Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
diff --git a/src/icons/game.png b/src/icons/game.png
new file mode 100644
index 0000000..c98fbb6
--- /dev/null
+++ b/src/icons/game.png
Binary files differ
diff --git a/src/icons/game.png.import b/src/icons/game.png.import
new file mode 100644
index 0000000..de0f547
--- /dev/null
+++ b/src/icons/game.png.import
@@ -0,0 +1,35 @@
+[remap]
+
+importer="texture"
+type="StreamTexture"
+path="res://.import/game.png-6739b0851bf2cd8cdf086437458257a1.stex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icons/game.png"
+dest_files=[ "res://.import/game.png-6739b0851bf2cd8cdf086437458257a1.stex" ]
+
+[params]
+
+compress/mode=0
+compress/lossy_quality=0.7
+compress/hdr_mode=0
+compress/bptc_ldr=0
+compress/normal_map=0
+flags/repeat=0
+flags/filter=true
+flags/mipmaps=false
+flags/anisotropic=false
+flags/srgb=2
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/HDR_as_SRGB=false
+process/invert_color=false
+process/normal_map_invert_y=false
+stream=false
+size_limit=0
+detect_3d=true
+svg/scale=1.0
diff --git a/src/main.gd b/src/main.gd
new file mode 100644
index 0000000..3e709ef
--- /dev/null
+++ b/src/main.gd
@@ -0,0 +1,2 @@
+class_name Main
+extends Node
diff --git a/src/project.godot b/src/project.godot
new file mode 100644
index 0000000..a78075e
--- /dev/null
+++ b/src/project.godot
@@ -0,0 +1,40 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+_global_script_classes=[ {
+"base": "Node",
+"class": "Main",
+"language": "GDScript",
+"path": "res://main.gd"
+} ]
+_global_script_class_icons={
+"Main": ""
+}
+
+[application]
+
+config/name="GoGodotJam3"
+config/icon="res://icons/game.png"
+
+[gui]
+
+common/drop_mouse_on_gui_input_disabled=true
+
+[importer_defaults]
+
+texture={
+"detect_3d": false,
+"flags/filter": false,
+"process/fix_alpha_border": false
+}
+
+[physics]
+
+common/enable_pause_aware_picking=true