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authorDavid Luevano Alvarado <david@luevano.xyz>2022-06-05 14:21:02 -0600
committerDavid Luevano Alvarado <david@luevano.xyz>2022-06-05 14:21:02 -0600
commit8b1d1a9859265ab679b20be01f6ad51e4aecee7f (patch)
treea38aa63dd7517cc495b3bcebfdfeaca3e4a044e7 /src/ui/main_menu/scripts
parent14538d486de312af41ce012836861468b8fb7897 (diff)
Finish game... for now
Diffstat (limited to 'src/ui/main_menu/scripts')
-rw-r--r--src/ui/main_menu/scripts/main_menu.gd5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/ui/main_menu/scripts/main_menu.gd b/src/ui/main_menu/scripts/main_menu.gd
index 2d955dc..bb96d93 100644
--- a/src/ui/main_menu/scripts/main_menu.gd
+++ b/src/ui/main_menu/scripts/main_menu.gd
@@ -2,11 +2,11 @@ extends MarginContainer
export(NodePath) var START_OPTION_NP: NodePath
export(NodePath) var EXIT_OPTION_NP: NodePath
+export(NodePath) var ANIMATION_NP: NodePath
onready var start_option: MenuOption = get_node(START_OPTION_NP)
onready var exit_option: MenuOption = get_node(EXIT_OPTION_NP)
-
-onready var main: Node2D = get_parent().get_parent()
+onready var animation: AnimatedSprite = get_node(ANIMATION_NP)
enum Option {
@@ -31,6 +31,7 @@ func _ready():
Event.connect("game_start", self, "_on_game_start")
start_option.type = Option.START
exit_option.type = Option.EXIT
+ animation.play()
func _input(event: InputEvent) -> void: