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authorDavid Luevano Alvarado <david@luevano.xyz>2022-06-04 10:27:35 -0600
committerDavid Luevano Alvarado <david@luevano.xyz>2022-06-04 10:27:35 -0600
commit9a2bcf02c2623c8f3e8f5e74e70b3c0333790484 (patch)
tree42c7398d15c6b888b7d9d00ecb4e8fc5107501c7 /src/entities/actors/snake/scripts
parente6beb7d4d3450c68ca5ebfae040f42dd82db1b31 (diff)
refactor nodes to work with native scene changer, add functioning main menu
Diffstat (limited to 'src/entities/actors/snake/scripts')
-rw-r--r--src/entities/actors/snake/scripts/head.gd1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/entities/actors/snake/scripts/head.gd b/src/entities/actors/snake/scripts/head.gd
index 1e17b18..32847f7 100644
--- a/src/entities/actors/snake/scripts/head.gd
+++ b/src/entities/actors/snake/scripts/head.gd
@@ -46,7 +46,6 @@ func _handle_time_elapsed(delta: float) -> void:
func _on_food_eaten(properties: Dictionary) -> void:
- print("tongue food eaten")
if not tongue_sprite.visible:
tongue_sprite.visible = true
tongue_sprite.play()