From e6fb8b69c85894994d649b4c7c59a6a1fa606c34 Mon Sep 17 00:00:00 2001
From: David Luevano Alvarado <david@luevano.xyz>
Date: Tue, 29 Aug 2023 04:17:09 -0600
Subject: add godot layer notes

---
 live/blog/g/flappybird_godot_devlog_2.html | 10 ++++++++--
 1 file changed, 8 insertions(+), 2 deletions(-)

(limited to 'live/blog/g/flappybird_godot_devlog_2.html')

diff --git a/live/blog/g/flappybird_godot_devlog_2.html b/live/blog/g/flappybird_godot_devlog_2.html
index b7a5047..d4f764b 100644
--- a/live/blog/g/flappybird_godot_devlog_2.html
+++ b/live/blog/g/flappybird_godot_devlog_2.html
@@ -116,7 +116,7 @@
 </ul>
 </div>
 <h2 id="porting-to-godot-4">Porting to Godot 4<a class="headerlink" href="#porting-to-godot-4" title="Permanent link">&para;</a></h2>
-<p><strong>Disclaimer:</strong> I started the port back in <em>Godot 4.0</em> something and left the project for a while, then opened the project again in <em>Godot 4.1</em>, and it didn&rsquo;t ask to convert anything so probably nowadays the conversion is better.</p>
+<p><strong>Disclaimer:</strong> I started the port back in <em>Godot 4.0</em> something and left the project for a while, then opened the project again in <em>Godot 4.1</em>, and it didn&rsquo;t ask to convert anything so probably nowadays the conversion is better. Godot&rsquo;s documentation is pretty useful, I looked at the <a href="https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html">GDScript reference</a> and <a href="https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_exports.html">GDScript exports</a> and that helped a lot.</p>
 <h3 id="general-changes">General changes<a class="headerlink" href="#general-changes" title="Permanent link">&para;</a></h3>
 <p>These include the first changes for fixing some of the conflicting code to at least make it run (no gameplay) as well as project settings adjustments.</p>
 <ul>
@@ -278,6 +278,12 @@ AudioServer.set_bus_mute(_bus, true) # false to unmute
 </ul>
 
   <div class="page-nav">
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@@ -299,7 +305,7 @@ AudioServer.set_bus_mute(_bus, true) # false to unmute
   <div class="article-info">
     <p>By David Luévano</p>
     <p>Created: Sun, Aug 27, 2023 @ 23:28 UTC</p>
-      <p>Modified: Mon, Aug 28, 2023 @ 00:37 UTC</p>
+      <p>Modified: Tue, Aug 29, 2023 @ 10:14 UTC</p>
     <div class="article-tags">
   <p>Tags:
 <a href="https://blog.luevano.xyz/tag/@english.html">english</a>, <a href="https://blog.luevano.xyz/tag/@gamedev.html">gamedev</a>, <a href="https://blog.luevano.xyz/tag/@gdscript.html">gdscript</a>, <a href="https://blog.luevano.xyz/tag/@godot.html">godot</a>  </p>
-- 
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