I’ve been wanting to get into gamedev for a while now, but it’s always a pain to stay consistent. I just recently started to get into gamedev again, and this time I’m trying to actually do stuff.
+
So, the plan is to blog about my progress and clone some simple games just to get started. I’m thinking on sticking with Godot just because I like that it’s open source, it’s getting better and better overtime (big rewrite happening right now) and I already like how the engine works. Specifically I’ll start using Godot 4 even though it’s not done yet, to get used to the new features, specifically pumped for GDScript 2.0.
+
For a moment I almost started a new subdomain just for gamedev stuff, but decided to just use a different directory for subtleness; this directory and use of tags should be enough. I’ll be posting the entry about the first rip-off I’m developing (FlappyBird L O L) shortly.
diff --git a/blog/dst/rss.xml b/blog/dst/rss.xml
index bd9bf39..8d4fe66 100644
--- a/blog/dst/rss.xml
+++ b/blog/dst/rss.xml
@@ -13,8 +13,8 @@
Copyright 2021 David Luévano Alvaradodavid@luevano.xyz (David Luévano Alvarado)david@luevano.xyz (David Luévano Alvarado)
- Sun, 15 May 2022 22:40:48 GMT
- Sun, 15 May 2022 22:40:48 GMT
+ Tue, 17 May 2022 05:24:38 GMT
+ Tue, 17 May 2022 05:24:38 GMTpyssg v0.7.1https://validator.w3.org/feed/docs/rss2.html30
@@ -23,6 +23,20 @@
Luévano's Blog
https://blog.luevano.xyz
+
+ Will start blogging about gamedev
+ https://blog.luevano.xyz/g/starting_gamedev_blogging.html
+ https://blog.luevano.xyz/g/starting_gamedev_blogging.html
+ Tue, 17 May 2022 05:19:54 GMT
+ English
+ Gamedev
+ Short
+ Update
+ Since I'm starting to get more into gamedev stuff, I'll start blogging about it just to keep consistent.
+ I’ve been wanting to get into gamedev for a while now, but it’s always a pain to stay consistent. I just recently started to get into gamedev again, and this time I’m trying to actually do stuff.
+
So, the plan is to blog about my progress and clone some simple games just to get started. I’m thinking on sticking with Godot just because I like that it’s open source, it’s getting better and better overtime (big rewrite happening right now) and I already like how the engine works. Specifically I’ll start using Godot 4 even though it’s not done yet, to get used to the new features, specifically pumped for GDScript 2.0.
+
For a moment I almost started a new subdomain just for gamedev stuff, but decided to just use a different directory for subtleness; this directory and use of tags should be enough. I’ll be posting the entry about the first rip-off I’m developing (FlappyBird L O L) shortly.
diff --git a/blog/src/.files b/blog/src/.files
index 22eb7d9..73414bf 100644
--- a/blog/src/.files
+++ b/blog/src/.files
@@ -13,3 +13,4 @@ a/vpn_server_with_openvpn.md 1627810022.100739 1627812788.832212 7df7d2d05cb07a5
a/volviendo_a_usar_la_pagina.md 1651116062.9191298 1651116501.5491333 0f36388a5a216a8b7c79a52e84219fca short,spanish,update
a/devs_android_me_trozaron.md 1652608264.4901433 1652609027.0201497 41c897ac0c6e0bd66f67ddc8286f4413 rant,spanish,update
a/password_manager_authenticator_setup.md 1652654434.4686146 0.0 dc72958a26d27780b149b974221234a3 english,short,tools
+g/starting_gamedev_blogging.md 1652764794.9016073 1652765016.481609 540d7cf898ecd70e1b18a1fe3e1c3d1f english,gamedev,short,update
diff --git a/blog/src/g/starting_gamedev_blogging.md b/blog/src/g/starting_gamedev_blogging.md
new file mode 100644
index 0000000..0985c45
--- /dev/null
+++ b/blog/src/g/starting_gamedev_blogging.md
@@ -0,0 +1,14 @@
+title: Will start blogging about gamedev
+author: David Luévano
+lang: en
+summary: Since I'm starting to get more into gamedev stuff, I'll start blogging about it just to keep consistent.
+tags: gamedev
+ update
+ short
+ english
+
+I've been wanting to get into gamedev for a while now, but it's always a pain to stay consistent. I just recently started to get into gamedev again, and this time I'm trying to actually do stuff.
+
+So, the plan is to blog about my progress and clone some simple games just to get started. I'm thinking on sticking with [Godot](https://godotengine.org/) just because I like that it's open source, it's getting better and better overtime (big rewrite happening right now) and I already like how the engine works. Specifically I'll start using *Godot 4* even though it's not done yet, to get used to the new features, specifically pumped for [GDScript 2.0](https://godotengine.org/article/gdscript-progress-report-feature-complete-40).
+
+For a moment I almost started a new subdomain just for gamedev stuff, but decided to just use a different directory for subtleness; this directory and use of tags should be enough. I'll be posting the entry about the first rip-off I'm *developing* (FlappyBird L O L) shortly.
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--
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