From 476368f6ad882b35ed7ee5a620641926a98626cb Mon Sep 17 00:00:00 2001 From: David Luevano Alvarado Date: Mon, 16 May 2022 23:25:05 -0600 Subject: add new entry for starting gamedev blogging --- blog/src/g/starting_gamedev_blogging.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 blog/src/g/starting_gamedev_blogging.md (limited to 'blog/src/g/starting_gamedev_blogging.md') diff --git a/blog/src/g/starting_gamedev_blogging.md b/blog/src/g/starting_gamedev_blogging.md new file mode 100644 index 0000000..0985c45 --- /dev/null +++ b/blog/src/g/starting_gamedev_blogging.md @@ -0,0 +1,14 @@ +title: Will start blogging about gamedev +author: David Luévano +lang: en +summary: Since I'm starting to get more into gamedev stuff, I'll start blogging about it just to keep consistent. +tags: gamedev + update + short + english + +I've been wanting to get into gamedev for a while now, but it's always a pain to stay consistent. I just recently started to get into gamedev again, and this time I'm trying to actually do stuff. + +So, the plan is to blog about my progress and clone some simple games just to get started. I'm thinking on sticking with [Godot](https://godotengine.org/) just because I like that it's open source, it's getting better and better overtime (big rewrite happening right now) and I already like how the engine works. Specifically I'll start using *Godot 4* even though it's not done yet, to get used to the new features, specifically pumped for [GDScript 2.0](https://godotengine.org/article/gdscript-progress-report-feature-complete-40). + +For a moment I almost started a new subdomain just for gamedev stuff, but decided to just use a different directory for subtleness; this directory and use of tags should be enough. I'll be posting the entry about the first rip-off I'm *developing* (FlappyBird L O L) shortly. \ No newline at end of file -- cgit v1.2.3-70-g09d2