From 476368f6ad882b35ed7ee5a620641926a98626cb Mon Sep 17 00:00:00 2001 From: David Luevano Alvarado Date: Mon, 16 May 2022 23:25:05 -0600 Subject: add new entry for starting gamedev blogging --- blog/dst/g/starting_gamedev_blogging.html | 144 ++++++++++++++++++++++++++++++ 1 file changed, 144 insertions(+) create mode 100644 blog/dst/g/starting_gamedev_blogging.html (limited to 'blog/dst/g') diff --git a/blog/dst/g/starting_gamedev_blogging.html b/blog/dst/g/starting_gamedev_blogging.html new file mode 100644 index 0000000..5379aa3 --- /dev/null +++ b/blog/dst/g/starting_gamedev_blogging.html @@ -0,0 +1,144 @@ + + + + + + + Will start blogging about gamedev -- Luévano's Blog + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
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Will start blogging about gamedev

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I’ve been wanting to get into gamedev for a while now, but it’s always a pain to stay consistent. I just recently started to get into gamedev again, and this time I’m trying to actually do stuff.

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So, the plan is to blog about my progress and clone some simple games just to get started. I’m thinking on sticking with Godot just because I like that it’s open source, it’s getting better and better overtime (big rewrite happening right now) and I already like how the engine works. Specifically I’ll start using Godot 4 even though it’s not done yet, to get used to the new features, specifically pumped for GDScript 2.0.

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For a moment I almost started a new subdomain just for gamedev stuff, but decided to just use a different directory for subtleness; this directory and use of tags should be enough. I’ll be posting the entry about the first rip-off I’m developing (FlappyBird L O L) shortly.

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