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diff --git a/src/blog/g/flappybird_godot_devlog_2.md b/src/blog/g/flappybird_godot_devlog_2.md index 3363f0e..4532cc5 100644 --- a/src/blog/g/flappybird_godot_devlog_2.md +++ b/src/blog/g/flappybird_godot_devlog_2.md @@ -19,7 +19,7 @@ The source code can be found at [luevano/flappybirdgodot](https://github.com/lue # Porting to Godot 4 -**Disclaimer:** I started the port back in *Godot 4.0* something and left the project for a while, then opened the project again in *Godot 4.1*, and it didn't ask to convert anything so probably nowadays the conversion is better. +**Disclaimer:** I started the port back in *Godot 4.0* something and left the project for a while, then opened the project again in *Godot 4.1*, and it didn't ask to convert anything so probably nowadays the conversion is better. Godot's documentation is pretty useful, I looked at the [GDScript reference](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html) and [GDScript exports](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_exports.html) and that helped a lot. ## General changes |