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diff --git a/blog/src/g/godotwild_jam46_devlog_1.md b/blog/src/g/godotwild_jam46_devlog_1.md new file mode 100644 index 0000000..f6b2cbb --- /dev/null +++ b/blog/src/g/godotwild_jam46_devlog_1.md @@ -0,0 +1,21 @@ +title: Creating my Godot Wild Jam 46 entry using Godot 3.5 devlog 1 +author: David Luévano +lang: en +summary: Details on the implementation for the game I created for the Godot Wild Jam 46, which theme is Orb. +tags: gamedev + godot + gamejam + english + +## Brainstorming + +Theme: Orb. +Wildcards (optional): + +- I feel small: make enemies much larger than the player. +- Fear of the dark: make someone (or something) follow the player. +- Non-euclidean: have a map that is impossible in the real world. + +- Need to protect an orb from big shadows following. +- Need to feed a big central orb. You're a tiny rat. You feed trash/flesh. +- Steatlh. Giant eye watching. Solve puzzles.
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