summaryrefslogtreecommitdiff
path: root/blog/src
diff options
context:
space:
mode:
Diffstat (limited to 'blog/src')
-rw-r--r--blog/src/g/godotwild_jam46_devlog_1.md21
1 files changed, 0 insertions, 21 deletions
diff --git a/blog/src/g/godotwild_jam46_devlog_1.md b/blog/src/g/godotwild_jam46_devlog_1.md
deleted file mode 100644
index f6b2cbb..0000000
--- a/blog/src/g/godotwild_jam46_devlog_1.md
+++ /dev/null
@@ -1,21 +0,0 @@
-title: Creating my Godot Wild Jam 46 entry using Godot 3.5 devlog 1
-author: David Luévano
-lang: en
-summary: Details on the implementation for the game I created for the Godot Wild Jam 46, which theme is Orb.
-tags: gamedev
- godot
- gamejam
- english
-
-## Brainstorming
-
-Theme: Orb.
-Wildcards (optional):
-
-- I feel small: make enemies much larger than the player.
-- Fear of the dark: make someone (or something) follow the player.
-- Non-euclidean: have a map that is impossible in the real world.
-
-- Need to protect an orb from big shadows following.
-- Need to feed a big central orb. You're a tiny rat. You feed trash/flesh.
-- Steatlh. Giant eye watching. Solve puzzles. \ No newline at end of file