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-rw-r--r-- | blog/src/g/godotwild_jam46_devlog_1.md | 21 | ||||
-rwxr-xr-x | lbuild | 1 |
2 files changed, 1 insertions, 21 deletions
diff --git a/blog/src/g/godotwild_jam46_devlog_1.md b/blog/src/g/godotwild_jam46_devlog_1.md deleted file mode 100644 index f6b2cbb..0000000 --- a/blog/src/g/godotwild_jam46_devlog_1.md +++ /dev/null @@ -1,21 +0,0 @@ -title: Creating my Godot Wild Jam 46 entry using Godot 3.5 devlog 1 -author: David Luévano -lang: en -summary: Details on the implementation for the game I created for the Godot Wild Jam 46, which theme is Orb. -tags: gamedev - godot - gamejam - english - -## Brainstorming - -Theme: Orb. -Wildcards (optional): - -- I feel small: make enemies much larger than the player. -- Fear of the dark: make someone (or something) follow the player. -- Non-euclidean: have a map that is impossible in the real world. - -- Need to protect an orb from big shadows following. -- Need to feed a big central orb. You're a tiny rat. You feed trash/flesh. -- Steatlh. Giant eye watching. Solve puzzles.
\ No newline at end of file @@ -1,3 +1,4 @@ +#!/bin/bash # temp build script for art and blog pyssg --config $HOME/luevano.xyz/blog/config.ini -b pyssg --config $HOME/luevano.xyz/art/config.ini -b |