diff options
author | David Luevano Alvarado <david@luevano.xyz> | 2022-05-28 21:53:11 -0600 |
---|---|---|
committer | David Luevano Alvarado <david@luevano.xyz> | 2022-05-28 21:53:11 -0600 |
commit | 522bed7c83a5bada278f29593dcb18cdf264e4f6 (patch) | |
tree | a571370e72952b8c2ec3b0e6eb84c2c62e66a99d /blog | |
parent | 3262c801cf793ea82a1884f1fb008445c4b4ef6e (diff) |
fix embedded itch.io page
Diffstat (limited to 'blog')
-rw-r--r-- | blog/dst/g/flappybird_godot_devlog_1.html | 3 | ||||
-rw-r--r-- | blog/dst/rss.xml | 6 | ||||
-rw-r--r-- | blog/src/.files | 2 | ||||
-rw-r--r-- | blog/src/g/flappybird_godot_devlog_1.md | 2 |
4 files changed, 7 insertions, 6 deletions
diff --git a/blog/dst/g/flappybird_godot_devlog_1.html b/blog/dst/g/flappybird_godot_devlog_1.html index 89f1c72..99df6ee 100644 --- a/blog/dst/g/flappybird_godot_devlog_1.html +++ b/blog/dst/g/flappybird_godot_devlog_1.html @@ -91,7 +91,7 @@ <p>Not going to specify all the details, only the needed parts and what could be confusing, as the source code is available and can be inspected; also this assumes minimal knowledge of <em>Godot</em> in general. Usually when I mention that a set/change of something it usually it’s a property and it can be found under the <em>Inspector</em> on the relevant node, unless stated otherwise; also, all scripts attached have the same name as the scenes, but in <em>snake_case</em> (scenes/nodes in <em>PascalCase</em>).</p> <p>One thing to note, is that I started writing this when I finished the game, so it’s hard to go part by part, and it will be hard to test individual parts when going through this as everything is depending on each other. For the next devlog, I’ll do it as I go and it will include all the changes to the nodes/scripts as I was finding them, probably better idea and easier to follow.</p> <p>The source code can be found in my GitHub <a href="https://github.com/luevano/flappybird_godot">here</a>, it also contains the exported versions for HTML5, Windows and Linux (be aware that the sound might be too high and I’m too lazy to make it configurable, it was the last thing I added), or you could also go to the itch.io page I setup where it’s playable in the browser:</p> -<iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe> +<p style="text-align:center"><iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe></p> <h2 id="initial-project-setup">Initial project setup</h2> <h3 id="directory-structure">Directory structure</h3> @@ -679,6 +679,7 @@ func _ready() -> void: <div class="article-info"> <p>By David Luévano</p> <p>Created: Sun, May 29, 2022 @ 03:38 UTC</p> + <p>Modified: Sun, May 29, 2022 @ 03:44 UTC</p> <div class="article-tags"> <p>Tags: <a href="https://blog.luevano.xyz/tag/@english.html">english</a>, <a href="https://blog.luevano.xyz/tag/@gamedev.html">gamedev</a>, <a href="https://blog.luevano.xyz/tag/@godot.html">godot</a> </p> diff --git a/blog/dst/rss.xml b/blog/dst/rss.xml index 44332df..64bb6d4 100644 --- a/blog/dst/rss.xml +++ b/blog/dst/rss.xml @@ -13,8 +13,8 @@ <copyright>Copyright 2021 David Luévano Alvarado</copyright> <managingEditor>david@luevano.xyz (David Luévano Alvarado)</managingEditor> <webMaster>david@luevano.xyz (David Luévano Alvarado)</webMaster> - <pubDate>Sun, 29 May 2022 03:39:03 GMT</pubDate> - <lastBuildDate>Sun, 29 May 2022 03:39:03 GMT</lastBuildDate> + <pubDate>Sun, 29 May 2022 03:44:42 GMT</pubDate> + <lastBuildDate>Sun, 29 May 2022 03:44:42 GMT</lastBuildDate> <generator>pyssg v0.7.2</generator> <docs>https://validator.w3.org/feed/docs/rss2.html</docs> <ttl>30</ttl> @@ -43,7 +43,7 @@ <p>Not going to specify all the details, only the needed parts and what could be confusing, as the source code is available and can be inspected; also this assumes minimal knowledge of <em>Godot</em> in general. Usually when I mention that a set/change of something it usually it’s a property and it can be found under the <em>Inspector</em> on the relevant node, unless stated otherwise; also, all scripts attached have the same name as the scenes, but in <em>snake_case</em> (scenes/nodes in <em>PascalCase</em>).</p> <p>One thing to note, is that I started writing this when I finished the game, so it’s hard to go part by part, and it will be hard to test individual parts when going through this as everything is depending on each other. For the next devlog, I’ll do it as I go and it will include all the changes to the nodes/scripts as I was finding them, probably better idea and easier to follow.</p> <p>The source code can be found in my GitHub <a href="https://github.com/luevano/flappybird_godot">here</a>, it also contains the exported versions for HTML5, Windows and Linux (be aware that the sound might be too high and I’m too lazy to make it configurable, it was the last thing I added), or you could also go to the itch.io page I setup where it’s playable in the browser:</p> -<iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe> +<p style="text-align:center"><iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe></p> <h2 id="initial-project-setup">Initial project setup</h2> <h3 id="directory-structure">Directory structure</h3> diff --git a/blog/src/.files b/blog/src/.files index b3d8894..73aadf8 100644 --- a/blog/src/.files +++ b/blog/src/.files @@ -15,4 +15,4 @@ a/devs_android_me_trozaron.md 1652608264.4901433 1652609027.0201497 41c897ac0c6e a/password_manager_authenticator_setup.md 1652654434.4686146 1653179084.149559 ccd90b7bb896f09438696bb793eb6138 english,short,tools g/starting_gamedev_blogging.md 1652764794.9016073 1653179221.26956 2d6665cebea06ff376dbde9643a893c4 english,gamedev,short,update g/godot_project_structure.md 1653182170.4395845 1653366918.4756405 a7b153df43631f17864cd8ab67aca60f english,gamedev,short -g/flappybird_godot_devlog_1.md 1653795523.5988536 0.0 a1b916cf657ba48f09ec13bfc1d917d4 english,gamedev,godot +g/flappybird_godot_devlog_1.md 1653795523.5988536 1653795876.8388574 8a4f723fbb20718ad5238fd28aaf28e2 english,gamedev,godot diff --git a/blog/src/g/flappybird_godot_devlog_1.md b/blog/src/g/flappybird_godot_devlog_1.md index 2c586e8..44a5f36 100644 --- a/blog/src/g/flappybird_godot_devlog_1.md +++ b/blog/src/g/flappybird_godot_devlog_1.md @@ -21,7 +21,7 @@ One thing to note, is that I started writing this when I finished the game, so i The source code can be found in my GitHub [here](https://github.com/luevano/flappybird_godot), it also contains the exported versions for HTML5, Windows and Linux (be aware that the sound might be too high and I'm too lazy to make it configurable, it was the last thing I added), or you could also go to the itch.io page I setup where it's playable in the browser: -<iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe> +<p style="text-align:center"><iframe src="https://itch.io/embed/1551015?dark=true" width="552" height="167" frameborder="0"><a href="https://lorentzeus.itch.io/flappybirdgodot">FlappyBirdGodot by Lorentzeus</a></iframe></p> ## Initial project setup |