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path: root/src/tools/world_generator/scenes/WorldGenerator.tscn
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[gd_scene load_steps=9 format=2]

[ext_resource path="res://tools/world_generator/sprites/ground_tileset.png" type="Texture" id=1]
[ext_resource path="res://tools/world_generator/sprites/black.png" type="Texture" id=2]
[ext_resource path="res://tools/world_generator/scenes/WalkerUnit.tscn" type="PackedScene" id=3]
[ext_resource path="res://tools/world_generator/scenes/WalkerHead.tscn" type="PackedScene" id=4]
[ext_resource path="res://tools/world_generator/scripts/world_generator.gd" type="Script" id=5]

[sub_resource type="TileSet" id=1]
0/name = "ground_tileset.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 16, 16 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [  ]
0/z_index = 0
1/name = "ground_tileset.png 1"
1/texture = ExtResource( 1 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 16, 0, 16, 16 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [  ]
1/z_index = 0
2/name = "ground_tileset.png 2"
2/texture = ExtResource( 1 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 32, 0, 16, 16 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [  ]
2/z_index = 0
3/name = "ground_tileset.png 3"
3/texture = ExtResource( 1 )
3/tex_offset = Vector2( 0, 0 )
3/modulate = Color( 1, 1, 1, 1 )
3/region = Rect2( 48, 0, 16, 16 )
3/tile_mode = 0
3/occluder_offset = Vector2( 0, 0 )
3/navigation_offset = Vector2( 0, 0 )
3/shape_offset = Vector2( 0, 0 )
3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
3/shape_one_way = false
3/shape_one_way_margin = 0.0
3/shapes = [  ]
3/z_index = 0
4/name = "ground_tileset.png 4"
4/texture = ExtResource( 1 )
4/tex_offset = Vector2( 0, 0 )
4/modulate = Color( 1, 1, 1, 1 )
4/region = Rect2( 0, 16, 16, 16 )
4/tile_mode = 0
4/occluder_offset = Vector2( 0, 0 )
4/navigation_offset = Vector2( 0, 0 )
4/shape_offset = Vector2( 0, 0 )
4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
4/shape_one_way = false
4/shape_one_way_margin = 0.0
4/shapes = [  ]
4/z_index = 0
5/name = "ground_tileset.png 5"
5/texture = ExtResource( 1 )
5/tex_offset = Vector2( 0, 0 )
5/modulate = Color( 1, 1, 1, 1 )
5/region = Rect2( 16, 16, 16, 16 )
5/tile_mode = 0
5/occluder_offset = Vector2( 0, 0 )
5/navigation_offset = Vector2( 0, 0 )
5/shape_offset = Vector2( 0, 0 )
5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
5/shape_one_way = false
5/shape_one_way_margin = 0.0
5/shapes = [  ]
5/z_index = 0
6/name = "ground_tileset.png 6"
6/texture = ExtResource( 1 )
6/tex_offset = Vector2( 0, 0 )
6/modulate = Color( 1, 1, 1, 1 )
6/region = Rect2( 32, 16, 16, 16 )
6/tile_mode = 0
6/occluder_offset = Vector2( 0, 0 )
6/navigation_offset = Vector2( 0, 0 )
6/shape_offset = Vector2( 0, 0 )
6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
6/shape_one_way = false
6/shape_one_way_margin = 0.0
6/shapes = [  ]
6/z_index = 0
7/name = "ground_tileset.png 7"
7/texture = ExtResource( 1 )
7/tex_offset = Vector2( 0, 0 )
7/modulate = Color( 1, 1, 1, 1 )
7/region = Rect2( 48, 16, 16, 16 )
7/tile_mode = 0
7/occluder_offset = Vector2( 0, 0 )
7/navigation_offset = Vector2( 0, 0 )
7/shape_offset = Vector2( 0, 0 )
7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
7/shape_one_way = false
7/shape_one_way_margin = 0.0
7/shapes = [  ]
7/z_index = 0

[sub_resource type="ConvexPolygonShape2D" id=2]
points = PoolVector2Array( 16, 16, 0, 16, 0, 0, 16, 0 )

[sub_resource type="TileSet" id=3]
0/name = "black.png 0"
0/texture = ExtResource( 2 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 16, 16 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 2 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0

[node name="WorldGenerator" type="Node2D"]
script = ExtResource( 5 )

[node name="GroundTileMap" type="TileMap" parent="."]
tile_set = SubResource( 1 )
cell_size = Vector2( 16, 16 )
cell_quadrant_size = 4
format = 1

[node name="WallTileMap" type="TileMap" parent="."]
tile_set = SubResource( 3 )
cell_size = Vector2( 16, 16 )
format = 1

[node name="WalkerHead" parent="." instance=ExtResource( 4 )]
GROUND_TILEMAP_NP = NodePath("../GroundTileMap")
WALL_TILEMAP_NP = NodePath("../WallTileMap")
WALKER_UNIT_NP = ExtResource( 3 )

[node name="Camera" type="Camera2D" parent="."]
current = true
zoom = Vector2( 5, 5 )