extends Node
var GAME_SCALE:float=2.0var TILE_SIZE:int=16var WORLD_TILE_PATH:int=0var WORLD_TILE_WALL:int=1var SNAKE_SPEED:float=50.0var SNAKE_ROT_SPEED:float=300.0var SNAKE_POSITION_UPDATE_INTERVAL:float=0.001# this usually corresponds to the sprite sizevar SNAKE_SEGMENT_SIZE:float=6.0