extends Node signal game_start signal game_restart signal game_over signal game_to_main_menu signal toggle_debug signal snake_path_new_point(coordinates) signal snake_add_new_segment(amount) signal snake_adding_new_segment(type) signal snake_added_new_segment(type) signal snake_added_initial_segments signal snake_segment_body_entered(body) signal snake_rotated signal snake_growth_progress(progress) signal snake_dash_progress(progress) signal snake_slow_progress(progress) signal snake_jump_progress(progress) signal snake_started_dash signal snake_finished_dash signal snake_started_slow signal snake_finished_slow signal snake_started_jump signal snake_finished_jump signal food_placing_new_food(special, type) signal food_placed_new_food(properties) signal food_eaten(properties) signal food_timed_out(properties) signal world_gen_walker_started(id) signal world_gen_walker_finished(id) signal world_gen_walker_died(id) signal world_gen_spawn_walker_unit(location) signal display_stats(old_stats, new_stats, mut_stats)