[gd_scene load_steps=2 format=2] [ext_resource path="res://entities/actors/snake/body_segment/1x1.png" type="Texture" id=1] [node name="BodySegment" type="Sprite"] modulate = Color( 0, 1, 0, 1 ) position = Vector2( 0, 16 ) scale = Vector2( 32, 32 ) texture = ExtResource( 1 )