From 9a2bcf02c2623c8f3e8f5e74e70b3c0333790484 Mon Sep 17 00:00:00 2001 From: David Luevano Alvarado Date: Sat, 4 Jun 2022 10:27:35 -0600 Subject: refactor nodes to work with native scene changer, add functioning main menu --- src/ui/ui.gd | 14 -------------- 1 file changed, 14 deletions(-) delete mode 100644 src/ui/ui.gd (limited to 'src/ui/ui.gd') diff --git a/src/ui/ui.gd b/src/ui/ui.gd deleted file mode 100644 index 1ceff2f..0000000 --- a/src/ui/ui.gd +++ /dev/null @@ -1,14 +0,0 @@ -class_name UI -extends CanvasLayer - -onready var _start_button: Button = $Root/MarginContainer/CenterContainer/Start - - -func _ready(): - _start_button.connect("pressed", self, "_on_start_button_pressed") - - -func _on_start_button_pressed() -> void: - _start_button.disabled = true - _start_button.visible = false - Event.emit_signal("game_start") -- cgit v1.2.3-54-g00ecf