From 36874a535a3d5f7f2955f33e34aa1a4768b6fec1 Mon Sep 17 00:00:00 2001 From: David Luevano Alvarado Date: Sat, 4 Jun 2022 03:17:22 -0600 Subject: added hud for snake size and grow progress --- src/entities/food/scripts/food_manager.gd | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) (limited to 'src/entities/food/scripts/food_manager.gd') diff --git a/src/entities/food/scripts/food_manager.gd b/src/entities/food/scripts/food_manager.gd index 426677c..4196806 100644 --- a/src/entities/food/scripts/food_manager.gd +++ b/src/entities/food/scripts/food_manager.gd @@ -1,7 +1,7 @@ class_name FoodManager extends Node2D -export(PackedScene) var FOOD: PackedScene +export(PackedScene) var FOOD_BASIC: PackedScene export(NodePath) var WORLD_GENERATOR_NP: NodePath onready var world_generator: Node2D = get_node(WORLD_GENERATOR_NP) onready var possible_food_locations: Array = world_generator.get_valid_map_coords() @@ -21,17 +21,21 @@ func _process(delta) -> void: func _place_new_food() -> void: - var food: Area2D = FOOD.instance() - Event.emit_signal("food_placing_new_food", food.TYPE) + var food: FoodBasic = FOOD_BASIC.instance() + var type: int = FoodBasic.Type.APPLE + Event.emit_signal("food_placing_new_food", type) var pos_loc: Array = _get_random_pos() var pos: Vector2 = pos_loc[0] var loc: Vector2 = pos_loc[1] + # need to set the position first, else it will spawn on the middle and the moved food.global_position = pos - food.location = loc add_child(food) + food.set_type(FoodBasic.Type.APPLE) + food.set_location(loc) + food.properties["points"] = 1 current_food.append(loc) - Event.emit_signal("food_placed_new_food", food.TYPE, loc) + Event.emit_signal("food_placed_new_food", food.properties["type"], food.properties["location"]) func _get_random_pos() -> Array: @@ -40,7 +44,6 @@ func _get_random_pos() -> Array: var location: Vector2 while not found_valid_loc: - print("trying") index = randi() % possible_food_locations.size() location = possible_food_locations[index] if current_food.find(location) == -1: @@ -49,6 +52,6 @@ func _get_random_pos() -> Array: return [world_generator.get_centered_world_position(location), location] -func _on_food_eaten(type: int, location: Vector2) -> void: - var index: int = current_food.find(location) +func _on_food_eaten(properties: Dictionary) -> void: + var index: int = current_food.find(properties["location"]) current_food.remove(index) -- cgit v1.2.3-54-g00ecf