From bd197168c39551c3456099ed2a39375a8442483f Mon Sep 17 00:00:00 2001 From: David Luevano Alvarado Date: Tue, 31 May 2022 03:49:28 -0600 Subject: working snake generation and path following, minor refactor --- src/entities/actors/snake/snake.gd | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 src/entities/actors/snake/snake.gd (limited to 'src/entities/actors/snake/snake.gd') diff --git a/src/entities/actors/snake/snake.gd b/src/entities/actors/snake/snake.gd deleted file mode 100644 index fb817da..0000000 --- a/src/entities/actors/snake/snake.gd +++ /dev/null @@ -1,35 +0,0 @@ -class_name Snake -extends Node2D - -export(PackedScene) var BODY_SEGMENT_NP: PackedScene - -onready var head: Node2D = $Head -onready var path: Path2D = $Path -onready var path_follow: PathFollow2D = $Path/PathFollow -onready var curve: Curve2D = Curve2D.new() - -var speed: float = Global.SNAKE_SPEED - - -func _ready(): - Event.connect("new_curve_point", self, "_on_Head_new_curve_point") - path.curve = curve - - -func _process(delta: float) -> void: - path_follow.offset = path_follow.offset + speed * delta - - -func _draw() -> void: - if path.curve.get_baked_points().size() >= 2: - draw_polyline(path.curve.get_baked_points(), Color.aquamarine, 1, true) - - -func add_point_to_curve(coordinates: Vector2) -> void: - path.curve.add_point(coordinates) - # update call is to draw curve - update() - - -func _on_Head_new_curve_point(coordinates: Vector2) -> void: - add_point_to_curve(coordinates) -- cgit v1.2.3