diff options
Diffstat (limited to 'src/entities/actors/snake/scripts/normal_state.gd')
-rw-r--r-- | src/entities/actors/snake/scripts/normal_state.gd | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/entities/actors/snake/scripts/normal_state.gd b/src/entities/actors/snake/scripts/normal_state.gd index 11981a3..1a9c1b1 100644 --- a/src/entities/actors/snake/scripts/normal_state.gd +++ b/src/entities/actors/snake/scripts/normal_state.gd @@ -13,6 +13,7 @@ func exit(next_state): func physics_process(delta: float) -> void: + fsm.rotate_on_input() fsm.player.velocity = fsm.player.direction * Global.SNAKE_SPEED fsm.player.velocity = fsm.player.move_and_slide(fsm.player.velocity) @@ -24,5 +25,5 @@ func input(event: InputEvent) -> void: exit("DashState") if fsm.player.can_slow and event.is_action_pressed("slow"): exit("SlowState") - # if fsm.player.can_jump and event.is_action_pressed("jump"): - # exit("JumpState") + if fsm.player.can_jump and event.is_action_pressed("jump"): + exit("JumpState") |