diff options
Diffstat (limited to 'src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd')
-rw-r--r-- | src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd b/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd new file mode 100644 index 0000000..e953342 --- /dev/null +++ b/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd @@ -0,0 +1,88 @@ +extends Reference + +var converter = preload("../converter.gd").new() +var transparency := false + + +func how_many_divisions(colors_count: int) -> int: + return int(ceil(pow(colors_count, 1.0 / 4.0))) + + +func generate_colors(colors_count: int) -> Array: + var divisions_count: int = how_many_divisions(colors_count) + var colors: Array = [] + + for a in range(divisions_count): + for b in range(divisions_count): + for g in range(divisions_count): + for r in range(divisions_count): + colors.append( + [ + Vector3( + (255.0 / divisions_count) * r, + (255.0 / divisions_count) * g, + (255.0 / divisions_count) * b + ), + (255.0 / divisions_count) * a + ] + ) + + return colors + + +func find_nearest_color(palette_color: Vector3, image_data: PoolByteArray) -> Array: + var nearest_color = null + var nearest_alpha = null + for i in range(0, image_data.size(), 4): + var color = Vector3(image_data[i], image_data[i + 1], image_data[i + 2]) + # detect transparency + if image_data[3] == 0: + transparency = true + if ( + (nearest_color == null) + or ( + palette_color.distance_squared_to(color) + < palette_color.distance_squared_to(nearest_color) + ) + ): + nearest_color = color + nearest_alpha = image_data[i + 3] + return [nearest_color, nearest_alpha] + + +# moves every color from palette colors to the nearest found color in image +func enhance_colors(image: Image, palette_colors: Array) -> Array: + var data := image.get_data() + + for i in range(palette_colors.size()): + var nearest_color := find_nearest_color(palette_colors[i][0], data) + palette_colors[i] = nearest_color + + return palette_colors + + +func to_color_array(colors: Array) -> Array: + var result := [] + for v in colors: + result.append([v[0].x, v[0].y, v[0].z]) + return result + + +# quantizes to gif ready codes +func quantize(image: Image) -> Array: + image.lock() + + var colors: Array = generate_colors(256) + var tmp_image: Image = Image.new() + tmp_image.copy_from(image) + tmp_image.resize(32, 32) + tmp_image.lock() + colors = enhance_colors(tmp_image, colors) + tmp_image.unlock() + + image.unlock() + colors = to_color_array(colors) + + var data: PoolByteArray = converter.get_similar_indexed_datas(image, colors) + + return [data, colors, transparency] |