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Diffstat (limited to 'src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd')
-rw-r--r--src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd b/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd
new file mode 100644
index 0000000..e953342
--- /dev/null
+++ b/src/addons/GifMaker/godot-gdgifexporter/gdgifexporter/quantization/uniform.gd
@@ -0,0 +1,88 @@
+extends Reference
+
+var converter = preload("../converter.gd").new()
+var transparency := false
+
+
+func how_many_divisions(colors_count: int) -> int:
+ return int(ceil(pow(colors_count, 1.0 / 4.0)))
+
+
+func generate_colors(colors_count: int) -> Array:
+ var divisions_count: int = how_many_divisions(colors_count)
+ var colors: Array = []
+
+ for a in range(divisions_count):
+ for b in range(divisions_count):
+ for g in range(divisions_count):
+ for r in range(divisions_count):
+ colors.append(
+ [
+ Vector3(
+ (255.0 / divisions_count) * r,
+ (255.0 / divisions_count) * g,
+ (255.0 / divisions_count) * b
+ ),
+ (255.0 / divisions_count) * a
+ ]
+ )
+
+ return colors
+
+
+func find_nearest_color(palette_color: Vector3, image_data: PoolByteArray) -> Array:
+ var nearest_color = null
+ var nearest_alpha = null
+ for i in range(0, image_data.size(), 4):
+ var color = Vector3(image_data[i], image_data[i + 1], image_data[i + 2])
+ # detect transparency
+ if image_data[3] == 0:
+ transparency = true
+ if (
+ (nearest_color == null)
+ or (
+ palette_color.distance_squared_to(color)
+ < palette_color.distance_squared_to(nearest_color)
+ )
+ ):
+ nearest_color = color
+ nearest_alpha = image_data[i + 3]
+ return [nearest_color, nearest_alpha]
+
+
+# moves every color from palette colors to the nearest found color in image
+func enhance_colors(image: Image, palette_colors: Array) -> Array:
+ var data := image.get_data()
+
+ for i in range(palette_colors.size()):
+ var nearest_color := find_nearest_color(palette_colors[i][0], data)
+ palette_colors[i] = nearest_color
+
+ return palette_colors
+
+
+func to_color_array(colors: Array) -> Array:
+ var result := []
+ for v in colors:
+ result.append([v[0].x, v[0].y, v[0].z])
+ return result
+
+
+# quantizes to gif ready codes
+func quantize(image: Image) -> Array:
+ image.lock()
+
+ var colors: Array = generate_colors(256)
+ var tmp_image: Image = Image.new()
+ tmp_image.copy_from(image)
+ tmp_image.resize(32, 32)
+ tmp_image.lock()
+ colors = enhance_colors(tmp_image, colors)
+ tmp_image.unlock()
+
+ image.unlock()
+ colors = to_color_array(colors)
+
+ var data: PoolByteArray = converter.get_similar_indexed_datas(image, colors)
+
+ return [data, colors, transparency]