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<title>gogodot_jam3/src/entities/actors/snake/body_segment, branch main</title>
<subtitle>Entry for the Go Godot Jam 3: https://itch.io/jam/go-godot-jam-3. https://blog.luevano.xyz/g/gogodot_jam3_devlog_1.html</subtitle>
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<updated>2022-05-31T09:49:28Z</updated>
<entry>
<title>working snake generation and path following, minor refactor</title>
<updated>2022-05-31T09:49:28Z</updated>
<author>
<name>David Luevano Alvarado</name>
<email>david@luevano.xyz</email>
</author>
<published>2022-05-31T09:49:28Z</published>
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<entry>
<title>add non-working segment system.. might need to go back to using rigidbodies</title>
<updated>2022-05-30T10:28:12Z</updated>
<author>
<name>David Luevano Alvarado</name>
<email>david@luevano.xyz</email>
</author>
<published>2022-05-30T10:28:12Z</published>
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</content>
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<entry>
<title>working path2d with only the head, need to figure out the segments part</title>
<updated>2022-05-30T08:05:19Z</updated>
<author>
<name>David Luevano Alvarado</name>
<email>david@luevano.xyz</email>
</author>
<published>2022-05-30T08:05:19Z</published>
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